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    Digital Equity and Inclusion: Arts Help to Understand How We Matter

    enMay 23, 2023

    About this Episode

    In this episode of our Let’s Talk podcast, host Natalie Larsen talks with Lauren Miller about the intersection of technology and the digital ecosystem with diversity, equity, accessibility, and inclusion (DEAI) in the arts for digital making and linguistic representation.

    Recent Episodes from Arts Management and Technology Laboratory

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    The Art && Code Series, in partnership with the Frank-Ratchye STUDIO for Creative Inquiry, featured seven artists working in live visual performance, immersive design, and software development. Artists included Zoe Sandoval, Matthew Ragan, Kate Sicchio, Sarah Groff Hennigh-Palermo, Char Stiles, Olivia Jack and David Lublin.

     

    Revisiting Real-Time Video Mixing with VJ David Lublin

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    Open-Source Software for Live-Coding Visuals with Hydra’s Olivia Jack

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    Beyond Hydra, Jack’s research interests include algorithmic representations of uncertainty and chaos, peer2peer networking, and live coding as a way to enter into a continuous dialogue or feedback loop between herself and her computer. 

     

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    Meet the Creators of SudoMagic: Zoe Sandoval & Matthew Ragan

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    In this podcast, Sandoval and Ragan share how their respective backgrounds in filmmaking and performance have set them up for careers in immersive design. After meeting at a conference for Art & Technology in 2015, the collaborators combined their talents to form the design studio 2020 and work with companies such as Meta, Apple, T-Mobile, and Dell as they reimagined their physical spaces. Sandoval and Ragan discuss TouchDesigner and other software and hardware used to create these experiences. Diving into the creative process, storytelling and participatory design are recurring elements in their work, including recent projects Calaveras (This is Not a Sugar Skull) , and Lumisphere Experience. While artificial intelligence and machine learning have been tools in their artistic practice, Sandvol and Ragan offer predictions and ethical concerns around how these models may be trained and implemented in the future.

     

    Software for Real-Time Video Mixing with VJ David Lublin

    Software for Real-Time Video Mixing with VJ David Lublin

    AMT Lead Researcher, Hannah Brainard talks with David Lublin, a video artist, programmer, and performer based in Brooklyn, NY. Lublin is the co-owner of VIDVOX, a software company specializing in tools for real-time video mixing. In this podcast, they discuss the field of video instrumentalism, or ‘VJing,’ and how Lublin’s unique background as a mathematician and artist helped carve a path for his career. Since first checking out equipment at his university library, the pursuit of advancing his own artistic output has helped Lublin develop tools for fellow artists. Looking ahead, Lublin anticipates myriad opportunities for emerging technology in the field, including enhanced experience and audience connectedness through immersive augmented and virtual reality.

     

     

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